Academic libraries increasingly provide access to immersive technologies, yet most initiatives emphasize consumption rather than creation. This session presents a library-led pilot integrating novice virtual-reality scene authoring into a Public Health course through faculty partnership using a scaffolded Unity workflow requiring only three core elements: interactive hotspot, narration, and linked scene.
The pilot informs development of a forthcoming Virtual Learning Center creation badge designed to credential immersive-authoring skills across disciplines. Attendees will learn how libraries can implement low-barrier XR creation frameworks, partner with faculty, and expand equitable access to immersive content development.